Dan Shredder In: Hellzone

Dan Shredder In: Hellzone is a single player game written in Unreal Engine 4. The primary game play is striking a pose on a dance pad to target enemies and then playing guitar riffs on a guitar peripheral in order to kill the enemies. My primary role on this game was a Systems Engineer. I would often discuss new features with Designers and ask how they would like to be able to implement those features in game.